Project Obsidian — a 2D graphics accelerator, all the way to silicon.
A specialized Blitter that offloads pixel-copy from a custom Fantasy Console host CPU. Memory-mapped APB slave, on-chip SRAM, dedicated compute engine, VGA scanner. Driven through synthesis, place-and-route, and timing closure on the Synopsys toolchain — targeting clean DRC/LVS sign-off and an academic tapeout.